/*********************************************************************\
*                                                                     *
* epolys.js                                          by Mike Williams *
*                                                                     *
* A Google Maps API Extension                                         *
*                                                                     *
* Adds various Methods to GPolygon and GPolyline                      *
*                                                                     *
* .Contains(latlng) returns true is the poly contains the specified   *
*                   GLatLng                                           *
*                                                                     *
* .Area()           returns the approximate area of a poly that is    *
*                   not self-intersecting                             *
*                                                                     *
* .Distance()       returns the length of the poly path               *
*                                                                     *
* .Bounds()         returns a GLatLngBounds that bounds the poly      *
*                                                                     *
* .GetPointAtDistance() returns a GLatLng at the specified distance   *
*                   along the path.                                   *
*                   The distance is specified in metres               *
*                   Reurns null if the path is shorter than that      *
*                                                                     *
*                                                                     *
***********************************************************************
*                                                                     *
* Version 1.1       6-Jun-2007                                        *
*                                                                     *
\*********************************************************************/


// === A method for testing if a point is inside a polygon
// === Returns true if poly contains point
// === Algorithm shamelessly stolen from http://alienryderflex.com/polygon/ 
GPolygon.prototype.Contains = function(point) {
  var j=0;
  var oddNodes = false;
  var x = point.lng();
  var y = point.lat();
  for (var i=0; i < this.getVertexCount(); i++) {
    j++;
    if (j == this.getVertexCount()) {j = 0;}
    if (((this.getVertex(i).lat() < y) && (this.getVertex(j).lat() >= y))
    || ((this.getVertex(j).lat() < y) && (this.getVertex(i).lat() >= y))) {
      if ( this.getVertex(i).lng() + (y - this.getVertex(i).lat())
      /  (this.getVertex(j).lat()-this.getVertex(i).lat())
      *  (this.getVertex(j).lng() - this.getVertex(i).lng())<x ) {
        oddNodes = !oddNodes
      }
    }
  }
  return oddNodes;
}

// === A method which returns the approximate area of a non-intersecting polygon in square metres ===
// === It doesn't fully account for spechical geometry, so will be inaccurate for large polygons ===
// === The polygon must not intersect itself ===
GPolygon.prototype.Area = function() {
  var a = 0;
  var j = 0;
  var b = this.Bounds();
  var x0 = b.getSouthWest().lng();
  var y0 = b.getSouthWest().lat();
  for (var i=0; i < this.getVertexCount(); i++) {
    j++;
    if (j == this.getVertexCount()) {j = 0;}
    var x1 = this.getVertex(i).distanceFrom(new GLatLng(this.getVertex(i).lat(),x0));
    var x2 = this.getVertex(j).distanceFrom(new GLatLng(this.getVertex(j).lat(),x0));
    var y1 = this.getVertex(i).distanceFrom(new GLatLng(y0,this.getVertex(i).lng()));
    var y2 = this.getVertex(j).distanceFrom(new GLatLng(y0,this.getVertex(j).lng()));
    a += x1*y2 - x2*y1;
  }
  return Math.abs(a * 0.5);
}

// === A method which returns the length of a path in metres ===
GPolygon.prototype.Distance = function() {
  var dist = 0;
  for (var i=1; i < this.getVertexCount(); i++) {
    dist += this.getVertex(i).distanceFrom(this.getVertex(i-1));
  }
  return dist;
}

// === A method which returns the bounds as a GLatLngBounds ===
GPolygon.prototype.Bounds = function() {
  var bounds = new GLatLngBounds();
  for (var i=1; i < this.getVertexCount(); i++) {
    bounds.extend(this.getVertex(i));
  }
  return bounds;
}

// === A method which returns a GLatLng of a point a given distance along the path ===
// === Returns null if the path is shorter than the specified distance ===
GPolygon.prototype.GetPointAtDistance = function(metres) {
  // some awkward special cases
  if (metres == 0) return this.getVertex(0);
  if (metres < 0) return null;
  var dist=0;
  var olddist=0;
  for (var i=1; (i < this.getVertexCount() && dist < metres); i++) {
    olddist = dist;
    dist += this.getVertex(i).distanceFrom(this.getVertex(i-1));
  }
  if (dist < metres) {return null;}
  var p1= this.getVertex(i-2);
  var p2= this.getVertex(i-1);
  var m = (metres-olddist)/(dist-olddist);
  return new GLatLng( p1.lat() + (p2.lat()-p1.lat())*m, p1.lng() + (p2.lng()-p1.lng())*m);
}

// === A method which returns the Vertex number at a given distance along the path ===
// === Returns null if the path is shorter than the specified distance ===
GPolygon.prototype.GetIndexAtDistance = function(metres) {
  // some awkward special cases
  if (metres == 0) return this.getVertex(0);
  if (metres < 0) return null;
  var dist=0;
  var olddist=0;
  for (var i=1; (i < this.getVertexCount() && dist < metres); i++) {
    olddist = dist;
    dist += this.getVertex(i).distanceFrom(this.getVertex(i-1));
  }
  if (dist < metres) {return null;}
  return i;
}



// === Copy all the above functions to GPolyline ===
GPolyline.prototype.Contains             = GPolygon.prototype.Contains;
GPolyline.prototype.Area                 = GPolygon.prototype.Area;
GPolyline.prototype.Distance             = GPolygon.prototype.Distance;
GPolyline.prototype.Bounds               = GPolygon.prototype.Bounds;
GPolyline.prototype.GetPointAtDistance   = GPolygon.prototype.GetPointAtDistance;
GPolyline.prototype.GetIndexAtDistance   = GPolygon.prototype.GetIndexAtDistance;





